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Apps

iPhone and iPad app development

I build native iPhone and iPad apps in Swift and SwiftUI, from the first screens to TestFlight and App Store submission. Clipivo, my Mac app, is written in Swift 6 and SwiftUI with encrypted local data, and I bring the same care for speed, privacy and polish to every iOS app.

Updated

Problems this solves

  • You want an iPhone app, but you do not know how to get through App Store review and TestFlight.
  • You have an Android app and your customers keep asking for an iPhone version.
  • Previous builds cut corners on privacy, permissions or data storage, and now App Review keeps rejecting the app.
  • You want an app that feels like it belongs on the iPhone instead of a stretched web page.

What I build

  • SwiftUI apps for iPhone and iPad, with layouts that adapt to screen size
  • On-device data storage that works offline, with optional iCloud sync
  • Camera, photos, notifications and share-sheet integrations
  • Sign-in and server connections to your backend or Firebase
  • TestFlight builds so your testers and clients can try the app before launch
  • App Store listing setup, privacy labels and submission support

How it works

  1. 1Scope the first version

    We agree on the smallest useful version of the app and what it needs from the iPhone. I explain the App Store rules that affect it.

  2. 2Build in SwiftUI

    I build the main screens and data layer, then send TestFlight builds so you can use the app on your own phone.

  3. 3Test and refine

    We run testers through the flows that matter, and I fix issues with accessibility, permissions and performance.

  4. 4Submit and hand over

    I prepare the listing and submit through your Apple Developer account, then hand over the source and documentation.

Work that shows it

Tools I use

  • Swift
  • SwiftUI
  • SwiftData
  • Core Data
  • CloudKit
  • Xcode
  • TestFlight
  • App Store Connect

Working with clients abroad

I work remotely with clients worldwide from Assam, India, and in person across Assam and Guwahati. Quotes are in USD and paid by Wise or international bank transfer. Code lives in your GitHub from day one, and you get a staging link to try at every step.

Questions

Native SwiftUI apps feel at home on the iPhone, get new iOS features first and run smoothly on older devices. If you also need Android, I build that natively in Kotlin, sharing the same backend.
Yes. I work remotely, so you can be anywhere: the US, UK, Germany, Canada and elsewhere, with scheduled calls and written updates. TestFlight lets you try each build on your own iPhone.
You do. The app is published under your Apple Developer account, the repository is yours, and I hand over the full source at the end.
Not always. If most of your users are on one platform, start there. I build native Android too, so I can advise on which to do first.
It depends on the features and the review process; you get an estimate after a first call, and a working version to try early. Quotes for overseas clients are in USD.

Tell me what you have in mind, and I'll tell you how I'd build it.